# Not able to reduce my LG application’s launch time (i.e 23-24 secs) in 4X webOS TV Version to 10-12 secs (like it is in 6X & 7X)

**URL:** <https://forum.webostv.developer.lge.com/t/not-able-to-reduce-my-lg-application-s-launch-time-i-e-23-24-secs-in-4x-webos-tv-version-to-10-12-secs-like-it-is-in-6x-7x/6173>\
**Category:** Web App Development\
**Created:** [March 26, 2024, 8:04am UTC](https://forum.webostv.developer.lge.com/t/not-able-to-reduce-my-lg-application-s-launch-time-i-e-23-24-secs-in-4x-webos-tv-version-to-10-12-secs-like-it-is-in-6x-7x/6173 "2024-03-26T08:04:40Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![user2369](https://avatars.discourse-cdn.com/v4/letter/u/b4bc9f/32.png) [@user2369](https://forum.webostv.developer.lge.com/u/user2369)\
**Post date:** [March 26, 2024, 8:04am UTC](https://forum.webostv.developer.lge.com/t/not-able-to-reduce-my-lg-application-s-launch-time-i-e-23-24-secs-in-4x-webos-tv-version-to-10-12-secs-like-it-is-in-6x-7x/6173/1 "2024-03-26T08:04:40Z")

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-I have deleted multiple unnecessary files and assets to reduce the bundler size  
-Also added minify code  
-Installed Beanviser to see the memory utilities  
But couldn’t find an ideal solution to reduce the splash time  
Please suggest any solution

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**Author:** ![narae0.kim](https://avatars.discourse-cdn.com/v4/letter/n/87869e/32.png) [@narae0.kim](https://forum.webostv.developer.lge.com/u/narae0.kim)\
**Post date:** [March 26, 2024, 9:00am UTC](https://forum.webostv.developer.lge.com/t/not-able-to-reduce-my-lg-application-s-launch-time-i-e-23-24-secs-in-4x-webos-tv-version-to-10-12-secs-like-it-is-in-6x-7x/6173/2 "2024-03-26T09:00:43Z")

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Please check with Web Inspector. [Analyze runtime performance](https://developer.chrome.com/docs/devtools/performance), [Inspect network activity](https://developer.chrome.com/docs/devtools/network), and [Fix memory problems](https://developer.chrome.com/docs/devtools/memory-problems) will be helpful. Thank you.

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**Author:** ![user2369](https://avatars.discourse-cdn.com/v4/letter/u/b4bc9f/32.png) [@user2369](https://forum.webostv.developer.lge.com/u/user2369)\
**Post date:** [March 29, 2024, 6:35am UTC](https://forum.webostv.developer.lge.com/t/not-able-to-reduce-my-lg-application-s-launch-time-i-e-23-24-secs-in-4x-webos-tv-version-to-10-12-secs-like-it-is-in-6x-7x/6173/3 "2024-03-29T06:35:04Z")

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Thanks for your suggestions.

I inspected the App on the browser, and it seems OK from a performance perspective.

I am facing an issue with WebOS 4.10 (Real LG TV), so I was more inclined to debug the LG TV with WebOS 4.10.

My concerns are:  
How do I check which code is taking more time to execute so that I can optimize the app launch time?

Is there any other way to reduce the App launch time?

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**Author:** ![narae0.kim](https://avatars.discourse-cdn.com/v4/letter/n/87869e/32.png) [@narae0.kim](https://forum.webostv.developer.lge.com/u/narae0.kim)\
**Post date:** [March 29, 2024, 7:09am UTC](https://forum.webostv.developer.lge.com/t/not-able-to-reduce-my-lg-application-s-launch-time-i-e-23-24-secs-in-4x-webos-tv-version-to-10-12-secs-like-it-is-in-6x-7x/6173/4 "2024-03-29T07:09:15Z")

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App performance optimization is up to you. Please consider that TVs have lower specifications than PCs, and try reducing TV resource usage. And webOS TV 4.x uses Chromium 53. Please check compatibility. Thank you.
