Pixi.js working on Simulator 6 and 22, but not on TV


I started playing around with webOS development, so I have no real experience with it.
I created a basic web app from template and included pixi.js library to display a simple sprite on screen.

On both simulator 6 and 22 the app works just fine, but when I install it on TV, the sprite doesn’t appear.

Does anyone know what might be the problem?


The webOS TV uses different web engines depending on the webOS version. See Web Engine.
So please check the scope of support for the web API that you want to use based on the web engine information first. Thank you.

Thank you for your answer!

I have almost no experience with webOS or even web development, but I thought that the whole point of the simulator was to be able to develop your app locally and then everything should work fine on TV itself.

Am I missing something?

What version of webOS TV are you using?

webOS 6 on my LG TV.
On both Simulator 6 the test app works fine.

To check this issue, please email us the following at developer@lge.com:

  • TV model name: (You can check this in the Settings > General > About This TV.)
  • TV software version:
  • webOS TV version: (This can be found when you click the TV model name in the About This TV menu.)
  • Region:
  • Your test project as a .zip file with password.