WebApp Crashing...with same URL that works in the native browser?

So this is an odd one.

Building out a proof of concept for a geometry streaming app. There isn’t really a lot I can share here as the app itself is barebones -

<!DOCTYPE html>
<html>
<head>
	<script>window.location.href='URL OF PROJECT CANNOT SHARE PUBLICLY YET';</script>
</head>
<body>
</body>
</html>

I’ll share the link if it’s a last resort thing - but for now it’s a bit NDA’d up.

My issue is that the URL works flawlessly in the native WebOS browser, loads fully, all that jazz.

In the WebApp it loads to 100% then soft crashes and the TV resets after freezing.

THere is nothing I can glean from anything. The crash doesn’t sent anything, and I can’t figure it out.

I’ve been looking to se what WebOS apps have that is different from the wEbOS browser and I can’t find anything. Does anyone have a place for me to start? I’m guessing Apps are more limited in space they can use, maybe they need to specify things the native app gets by default? Anything?

Have you checked it with the simulator? If the problem persists, please share with us the following at developer@lge.com.

  • Test video showing the issue
  • Your app .ipk file
  • Steps to reproduce the issue

And the following information are also required. (You can check this in the Settings > General > About This TV.)

  • TV model name:
  • TV software version:
  • webOS TV version: (This can be found when you click the TV model name in the About This TV menu.)
  • Region: