As of WebOS 25, touchRemoteLaunchMode is set to "edgeSwipe" by default, which causes Bluetooth controller touchpads (e.g. Sony DualSense) to behave erratically in gaming apps. A light drag from the bottom edge of the touchpad triggers a “Home” button input mid-session, which breaks apps like Moonlight, Luna, and GeForce Now.
Attempting to change this via ssap://settings/setSystemSettings returns a 500 error:
"Some keys are not allowed for the request. (touchRemoteLaunchMode)"
This key is writable on rooted devices, but WebOS 25 cannot currently be rooted.
Request for the LG firmware team:
- Expose
touchRemoteLaunchMode as a writable setting via standard SSAP (or a UI toggle in the controller/input settings).
- Or allow per-app controller behavior exceptions.
This is a regression that breaks gaming use cases. Thank you.
Please try setting the cloudgame_active property to true in the appinfo.json. Thank you.
Hello @narae0.kim,
Thank you very much for your suggestion. I tested Moonlight with the following property added to its appinfo.json:
"cloudgame_active": true
I confirmed that the property was present in the packaged and installed application. Unfortunately, it did not change the DualSense touchpad behavior on webOS 25. A light swipe from the bottom edge of the controller’s touchpad still triggers the system Home action during gameplay.
It appears that cloudgame_active affects gamepad HID input handling, but does not override the system-level touchRemoteLaunchMode: "edgeSwipe" behavior.
Would you kindly consider forwarding this issue to the appropriate firmware or input-system team? Making touchRemoteLaunchMode publicly writable through SSAP, adding a user-facing setting, or automatically disabling edge-swipe gestures for gaming applications would resolve the problem.
There is no urgency in responding during the announced July 13–20 pause. I hope you and the team have a restful break, and I appreciate your help when activities resume.
Thank you again.